Reference
Glossary
The terms used across FLIP games, economics, rewards, and release evidence.
ReferenceCore terms
- All-in (G)
- The maximum USDG-denominated game settlement selected by the user; principal and game fee are calculated inside it.
- Principal (B)
- The game risk amount after reversing the all-in fee formula.
- Game fee (F)
ceil(B × 3.5%); refundable only through a qualifying timeout refund/VOID while the Ticket is still in an awaiting state, then isolated in settled Fee Escrow after settlement untilflushFee.- Prize notional
- 2x B for Manual or floor(2.5x B) for Mystery.
- Unified Reserve
- USDG solvency system that locks additional House coverage and holds winner liabilities.
- JIT
- Just-in-time purchase of the Ticket’s frozen reward after a win.
- Catalog
- An ordered, versioned and hashed asset or market set frozen into a Ticket.
- TWAP/TWAB
- Time-weighted canonical price and time-weighted account holding value used for Mystery access.
- Provider 4
- The Testnet Chainlink-compatible VRF provider identity used by the current acceptance design; not a Mainnet production credential.
- Liability
- A fully collateralized amount owed to a winner until stock delivery or USDG cash claim.
- Source A
- The clean, immutable source identity from which one release is built and deployed.
- Evidence B
- Append-only deployment and acceptance evidence bound to Source A and its manifest.
- Manifest
- The immutable release address, bytecode, role, policy, Catalog, Provider, and configuration identity.
- Community RWA
- A permissionlessly created community token identity; not an official stock and not automatically reward-eligible.
